Arkham Archives is the widest gamebook series ever written on the Cthulhu Mythos. A completely new storyline, faithful to the style of the Providence Master, but innovative and contemporary.

Lead the action of four characters through various ages and locations, from Egypt to the modern-day Arkham. As apocalypse approaches, only the knowledge and the abilities you collected during your adventures can help you stay alive… and keep your sanity.

Arkham Archives is the widest gamebook series ever written on the Cthulhu Mythos. A completely new storyline, faithful to the style of the Providence Master, but innovative and contemporary.

Lead the action of four characters through various ages and locations, from Egypt to the modern-day Arkham. As apocalypse approaches, only the knowledge and the abilities you collected during your adventures can help you stay alive… and keep your sanity.

GAME MATERIALS

CHAPTER I

THE LIMESTONE ABYSS

CHAPTER II

KINDRED UNBORN

CHAPTER III

HEIR OF WHISPERS

CHAPTER IV

ANATHEMA

COLLECTOR'S ITEM

ARKHAM POKER CARDS DECK

EXTRAS & UNLOCKED

GAME MATERIALS

CHAPTER I

THE LIMESTONE ABYSS

The first book follows the story of Jack, an archaeologist stationed in Egypt, as he finds the entrance to a cavern full of unspeakable horrors.

In this chapter, you’ll have an inventory of items at your disposal. By using and recombining them, you can make your way towards the end of the abyss. But be aware: the cards will keep track of physical and mental fatigue! If you end your cards, you either become mad or die… which, in the Lovecraftian world, is probably preferable! 

CHAPTER II

KINDRED UNBORN

The second book tells the tale of Queen, a popular radio star, who wakes up in a laboratory and finds out she’s been the subject of terrifying experiments.

Here, time is your most fearful enemy: a clock token will run as you explore the facility, and each minute shrinks your chances of getting out alive. As the story goes by, an unpredictable event will turn the table, and you will find yourself the prey of an obscure chase… and time, again, will make the difference between life and death!

CHAPTER III

HEIR OF WHISPERS

The third book retraces the chronicle of King, a policeman who has been driven insane by a mysterious entity, and is now unable of telling what’s real and what’s not.

The unique trait of this gamebook is represented by ammunitions and weapons. The main character spreads fear with his guns and tokens will fulfill your primer. Keep track of your inventory, since the army of Shoggots and Nightgaunts will not stop tormenting you, but you will only have so much ammo to use!

CHAPTER IV

ANATHEMA

The fourth book closes the cycle with Ace, the kid who witnessed all. As apocalypse approaches the world, only his knowledge can bring hope to humanity.

The mechanics of this chapter depend on what you build during the previous books: your choices will determine the weapons in your hands. The amazing part of Ace’s adventure is the fact that it can be played in many different ways, and if you take specific choices in the past chapters, you might experience up to 4 additional different gamebooks in one!

COLLECTOR'S ITEM

ARKHAM POKER CARDS DECK

The Arkham Archives poker cards deck is a unique element serving both as a game material and a limited edition collector’s item.

The cards are illustrated with amazing artworks by the Italian author Francesco Crisci, who portrayed the most charming Deities, Gods and entities in the Lovecraftian pantheon.

GAME MATERIALS

EXTRAS & UNLOCKED

The fourth book closes the cycle with Ace, the kid who witnessed all. As apocalypse approaches the world, only his knowledge can bring hope to humanity.

The mechanics of this chapter depend on what you build during the previous books: your choices will determine the weapons in your hands. The amazing part of Ace’s adventure is the fact that it can be played in many different ways, and if you take specific choices in the past chapters, you might experience up to 4 additional different gamebooks in one!

LATE PLEDGE

Late pledge on Gamefound was closed on September 30th, 2021.

Since the project was designed to be a Kickstarter exclusive, that edition of Arkham Archives will be available no more.

However, after we acknowledged the increasing interest on the project, we decided to open a super late pledge: a standard edition, the version you will see in commerce after the delivery of the Kickstarter editions, on our new e-commerce.

Pre-order it now on our e-ecommerce!

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